Ape Escape: Pumped & Primed

Ape Escape: Pumped and Primed
Developer(s) SCEI
Publisher(s)

‹See Tfd›

Composer(s) Soichi Terada
Series Ape Escape
Platform(s) PlayStation 2
Arcade
Release date(s)

‹See Tfd›

  • JP: July 1, 2004
  • NA: October 20, 2004
Genre(s) Party
Mode(s) Single-player, multiplayer

Ape Escape: Pumped and Primed, known in Japan as Gacha Mecha Stadium Saru Battle (ガチャメカスタジアム サルバト~レ), is a video game that was developed by SCEI for the PlayStation 2. The game was published by SCEI and Ubisoft in 2004. It is the fourth title in the Ape Escape franchise. It was never released in Europe, despite being advertised in the UK and Australia.

Gameplay

Spike, Natalie, Casi and the Professor joins the High-tech Tournament, a virtual world. Helga, the previous champion, is on an important mission to find the disk based on her father's research, hidden in the trophy. Unlike the other Ape Escape games, this game is more of a party game, similar to Mario Party and Sonic Shuffle. The game consists of a series of competitive minigames using various vehicles and gadgets from previous Ape Escape games, such as battling underwater using submersibles, racing on foot, and collecting the most coins. The story mode is broken up into different tournaments with 3 to 4 players, where 1 to 2 players must finish at least 1st place to pass.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic61/100[1]
Review scores
PublicationScore
GameSpot6.4/10[2]
IGN6.3/10[3]

The game received average scores, rating a Metacritic of 61.[1] Reviewers pointed that it's high qualities lay on its visual and sound effects,[2] and on its game mechanics,[4] but it lacks re-playability and overall appeal.

See also

References

External links

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