Streets of SimCity

Streets of SimCity
Cover art
Developer(s) Maxis
Publisher(s) Maxis
Electronic Arts
Composer(s) Jerry Martin
Engine SimCopter engine
Platform(s) Windows
Release date(s)
  • NA: October 31, 1997
Genre(s) Racing
Combat
Mode(s) Freeplay
Story
Online Play

Streets of SimCity is a 1997 racing and vehicular combat computer game published by Maxis. One of the game's main attractions was the ability to explore any city created in SimCity 2000 by car in a cinematic style. The game, like SimCopter, is in full 3D and the player's vehicle can be controlled using a keyboard, a joystick, or a gamepad. Another notable feature is the game's network mode, in which players can play deathmatches with up to seven other individuals.

Notably, it is one of the few games in the Maxis series that Will Wright did not work on, and the last Maxis game to be developed and released without supervision by Electronic Arts[1] (which acquired Maxis in the two months leading up to release and assisted development of Maxis games thereafter).

Gameplay

Objectives

The game offers several different modes of play:

Vehicles

Modifications

There are few mods available for this game, but the ones that are the easiest to find are skin packs, which give players more cars to choose from in the game. Most are still based on the original cars' designs, however. Some examples include the De Lorean from Back to the Future, an ambulance, a fire truck, and new race cars.

Audio

The soundtrack of the game was composed by Jerry Martin, who is also known for composing the music for The Sims and SimCity series.

Reception
Review score
PublicationScore
GameSpot4.4/10[2]

References

  1. "SIMply Divine: The story of Maxis Software; page 9: A New Focus, a New Mission". Geoff Keighley and GameSpot. Retrieved February 5, 2007.
  2. E. Ryan, Michael (1997-12-13). "Streets of SimCity Review". GameSpot. Retrieved 2010-09-21.
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