PlayN
Original author(s) | |
---|---|
Initial release | January 19, 2011 |
Stable release |
1.7
/ April 1, 2013 |
Written in | Java |
Operating system | Linux, Windows, Mac OS X |
Available in | Java |
License | Apache License 2.0 |
Website |
github |
PlayN is an open source Java software framework and set of libraries intended to create multi-platform games and distributed under the Apache License 2.0. It was started on January 19, 2011 as a game abstraction library built over GWT and was previously named Forplay. As of April 2013, its current version is 1.7.
History
Forplay was created in January 2011.[1][2] In August 2011, the project was forked and rebranded as PlayN.[3]
Name
The name PlayN comes from the project's motto "Cross platform game library for N>=5 platforms", as it claims to build games for five platforms: Java SE, HTML 5, Flash, Android and iOS.
References
- ↑ "As seen by the first commit in the repository tree". Retrieved 2013-03-25.
- ↑ "last forplay commit log message". Retrieved 2013-03-25.
- ↑ "First forplay commit log message citing PlayN". Retrieved 2013-03-25.
External links
- PlayN google code site: code.google.com/p/playn
- Forplay google code site: code.google.com/p/forplay
- PlayN platform overview playn-2011.appspot.com
- PlayN tutorial with code samples: proppy-playn101.appspot.com
- PlayN Google Plus community: plus.google.com/communities/103644414672868334044
- PlayN Google Groups forum: groups.google.com/forum/#!forum/playn
Videos
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