List of Hot Wheels Battle Force 5 characters
This article lists the characters seen on the American/Canadian 3D CGI animated television series Hot Wheels Battle Force 5.
Main characters
Battle Force 5
Battle Force 5 are the main protagonists in the series, led by Sage and Vert Wheeler as the field commander. Their headquarters are located in Vert's garage (which features an underground level called "The Hub"). Each vehicle has an identification modulator, molecular bonding mode, magnetic Battle Key grapplers, and a com-link system, and is powered by a Sentient conversion chip. These chips can be exchanged between cars and can upgrade other vehicles. Sage only has five of these chips, so normally, only five vehicles can operate through a Storm Shock portal (though all seven vehicles can operate at the same time, just not in a Battle Zone). Each member is equipped with a G-Force resistant Battle Suit called a Shocksuit which protects him or her from impact and also contains a communicator and air-con units to keep the driver cool in hot, humid environments. In order to bond with the vehicle, each driver must name it.
Primary members
- Vert Wheeler (voiced by Mark Hildreth) - Field Commander of the Battle Force 5. Sometime before the series, he and A.J. Dalton were close friends, sharing a love for extreme sports. He's also a fan of Dan Wheldon and an auto racing lover since childhood. After finding his way into a Battle Zone, Vert rescued Sage from the Vandals. She, in exchange, upgrades his vehicle. Vert also wields a sword and has a special pair of sunglasses that function as a computer. Skilled in strategic planning and combat, he is able to focus even under extreme mental or physical distress, channeling energy caused by stress to his benefit rather than hindering him. While always up for a fun time, experience has taught him to take things seriously when the situation demands it. He's a dynamic and understanding individual who retains unwavering trust in his team and a very capable leader. In Unite and Strike, he wins the Sentient war and becomes leader of the Sentient Council of Five at the end of the Second Season. He is the legendary "Crimson One", the person who will end the war between Blue and Red Sentients.
- Agura Ibaden (voiced by Kathleen Barr) - BF5's Special Operations Officer, second in command, and Hunter. The tomboy female and African-American member of Battle Force 5. Her favorite hobby is off-road driving and was brought into BF5 under the pretense of taking part in an off-road race. She finds Stanford very "obnoxious" and the two get into fights, though this tendency begins to diminish after Cold as Ice. Her pet peeve is being referred to in any way as weak and/or especially helpless. She has excellent tracking and hunting skills, and also possesses formidable hand-to-hand abilities and athleticism, allowing her to defeat even Kyburi. While she can get easily angered when annoyed, she has methods of staying calm and focuses on the task at hand. She apparently has 5 brothers as revealed in The Blue Tide and a 3 year old nephew in Gladiators.
- Sherman and Spinner Cortez (voiced by Brian Drummond and Gabe Khouth) - BF5's Strategic Tactical and Tech Support. Spinner is the older, shorter twin brother, acts immature, and is marked by hacking skills and hand-eye coordination. He's very adept at video games and is able to manipulate computer programs. Sherman is the younger, taller twin brother, is more level-headed, intelligent, and physically stronger. He's shown to have impressive technological and engineering skills and has studied Sentient culture in depth (though not as much as Tezz). Both joined BF5 when they thought they were attending a video game convention. Spinner can also control the other vehicles via remote control as shown in Spawn Hunters.[1]
- Stanford Isaac Rhodes IV (voiced by Noel Johansen) - BF5's Artillery Expert. The oldest team member and part of the British Royal Family, the 189th in line for the throne. He loves to party, but hates the planet Vandal from his experiences there and puzzles are not his strong point. He has an ancestor that once explored the Multiverse and was also very superstitious, as he believes his Great Uncle Stansted comes to haunt a member of the Royal Family every year, until Sage helped him deal with the issue. Due to his royal roots, Stanford tends to be arrogant, isn't used to doing things for himself, and gets insecure when he makes a mistake, though he later learns independence and becomes more reliable as time goes on. He was tricked into coming with a false invitation to a party, but later agrees to becoming a member of BF5.
- Zoom Takazumi (voiced by Alessandro Juliani) - BF5's Scout. The youngest team member and a skilled Muay Thai fighter from Bangkok, Thailand. He is athletic, restless, and curious, but is willing to fight for the sake of the Earth. He dislikes ice, cold weather, lectures, and being called "kid". He also looks up to Vert like an older brother, which led to trouble when he imitates him early on. His helmet is equipped with scanning devices to help in his scouting duties and can be adapted to allow him to breathe underwater. Zoom was originally a chosen guardian from the Order of the Flying Fists, a school of elite martial arts warriors, but he abandoned it for a new life in the outside world. He was brought into the BF5 after accepting what he thought was an invitation to the World's Mixed-Martial Arts Championship.
Secondary members
- Sage (voiced by Kira Tozer) - A female Blue Sentient, BF5's advisor and leader, and Krytus' twin sister. She can turn into a small dodecahedron to hibernate and happened to be the last Blue Sentient due to an intervention by Rawkus. She can fire an electric shock to stun enemies and levitate. Later, Sage upgrades her systems and gains a "human-friendly" sense of humor. When her memory was fully restored, she regained the ability to modify Battle Keys (program a Key to take a driver to a different Battle Zone/Planet instead of its programmed Zone). Sage has a weak telepathic link to Krytus, which she uses to track him down, but refrained from communication to prevent him from finding Earth's coordinates. She was unaware that she possessed the lost minds of her race within her subconscious. As Vert, Zoom, and Rawkus were the only ones who knew, they could not tell her this. If she had learned that the minds were there, they would have been released prematurely, and lost forever. In The Crimson One and Blast from the Past, she had sent the BF5 into the past to make certain history unfolded the way it was supposed to. In Better Off Red, it is revealed that Sage is in process of creating a weapon that will be used against an enemy even more dangerous than her brother and the Red Sentients. In Unite and Strike, she is killed by Kyburi, but downloaded her mind into BF5's vehicles, which were then used by BF5 to fight their way through the Red Sentient 5 to eventually restore her race and herself. She later assists in setting up a new peace with the Red Sentients and banished her brother, becoming a member of the Council of Five at the end.
- Tezz Volitov (voiced by Noel Johansen) - Joins in The Power of Resistance. A scientific genius of European origin with a Russian accent and expertise in Electromagnetism. Years ago during an experiment, the speed and energy his engine put out created a portal and stranded him on a Red Sentient moon. Honing his knowledge of Sentient culture based on the Data Logs[2] he recovered, he fought back against the Red Sark as the sole rebel there. Tezz is brought back to Earth by Stanford, where he receives his suit and vehicle upgrade to assist the team. He also wields a gauntlet which can emit electromagnetic fields and fire EMP blasts, as well as remotely control his vehicle. Tezz has great pride in his intelligence, which tends to make him arrogant and a loner. As a result, it is difficult for him to admit his faults, express his feelings, understand expressions, and work with others. Furthermore, his scientific curiosity often puts him into dangerous situations. Underneath it all, he is a very capable man who accepts the group as his "slightly-less intelligent" family. He does display a more sensitive side toward others with high intellect, such as the Kharamanos, especially with Tromp. At the end of Rumble in the Jungle, he vows to return Tromp home after leaving him to detonate a bomb. In Unite and Strike, this is apparently achieved as Tromp is seen along with all others after the Blue Sentients are restored.
- A.J. Dalton (voiced by Michael Dobson) - First mentioned in Cold as Ice and joins in Deep Freeze. He's a Canadian survival and terrain expert hailing from the Yukon. Before Battle Force 5, he and Vert were close friends. Both have a love for extreme sports, which is evident by A.J.'s energy and enthusiasm. Vert calls him over for help years later in retrieving a Terraforming Pod in the Ice Battle Zone. He is overly-friendly, honest, and optimistic, though he can be wise when need be. He is not very comfortable in hot climates, in contrast to Agura and Zoom.
Villains
The Vandals
A race of mutant, anthropomorphic, tribal animals from the planet Vandal, who also occupied the Blue Sentient planet. Unlike the Sark, the Vandals are driven by aggression and value strength gained through combat above all else. While the Sark conquer worlds, the Vandals loot and vandalize them enslaving alien beings for their necessities. The position of Vandal Warlord is decided by a ritual (trial by combat) called Kio Hakoko, and even in everyday life, the slightest insult is settled through fighting. Apparently they are also very superstitious and often explain unknown things due to sources of magic. Due to their dependence on scavenged Sentient technology and their enslavement of the Kharamanos, their war machines were destroyed in Rumble in the Jungle when a bomb was detonated at their power source, thereby robbing them of their ability to ravage other worlds. Currently, with no technology the only way to access planet Vandal is with a Battle Key.
- Captain Kalus (voiced by Colin Murdock) - A liger-like Vandal and Vandal Warlord. He uses a crossbow mounted on his right arm. He also has a wide assortment of spears, axes, and throwing projectiles. Kalus rules over the Vandals through intimidation and brute force, and considers humans and other races inferior. He is also shown to have aquaphobia and gets seasick easily, since he very closely resembles a cat. After the final defeat of the Vandals, Kalus is last seen approaching a captured Grimian with a spear, implying he will execute him. He has shown extremely good hand-to-hand combat prowess being able to go head to head with Krytus.
- Krocomodo (voiced by Brian Drummond) - A crocodile-like Vandal. He planned to overthrow Kalus and take control of the Vandals as leader, but gives up when Kalus discovered his intentions. It was later revealed that his ancestors and Stanford's started the war between the Vandals and Sentients. He is also adaptable to water environments, though not as much as Sever. He was previously Kalus' second-in-command, but with Grimian being appointed to that position, he was demoted to third-in-command. With Grimian's banishment and eventual execution, he returned to second-in-command.
- Sever (voiced by Colin Murdock) - A shark-like Vandal. Sever has a keen sense of smell which allows him to detect life forms from a mile away, similar to Krocomodo's. However, he isn't very bright, especially since he often thinks about food. So far, he is the only Vandal on the team who has not tried to overthrow Kalus. In the Vandal Ocean, he leads a team of shark-beings like himself called the Aqua-Jaws, and can communicate with them using high-pitched screeches similar to a whale.
- Hatch (voiced by Kathleen Barr) - An unspecified crustacean-like Vandal. It is shown that he is an expert in making crude electronics as well as poisons and chemicals, and is able to perform black magic, which he actually confuses with science and technology. His position is as a sorcerer, though most of his 'spells' are actually bits of Sark and Sentient devices he had scavenged. Hatch is capable of creating a magical aura with his antennas that makes him (and others) as he pleases invisible to insects. He is cowardly and sycophantic, and will not hesitate to grovel in the event of a new leader, though he does show more loyalty to Kalus.
- Iguanarox - Former leader of the Vandals, who was defeated before the events of the series by Kalus, and presumably either dead or exiled.
- Vandal Warriors - Kalus's soldiers (seen so far: Felines, Crocodiles, Sharks, Crustaceans)
The Sark
A race of deadly robots from the planet Sark, as well as occupying the Red Sentient planet. Their entire existence is based on logic and the conquest of other worlds. They were created to be an army for the Red Sentients, but Zemerik rebelled against Krytus and took control of the Sark until Krytus was freed from the Krypt Zone. After the events of Get Zemerik, Blue Sark no longer exist. Currently, Red Sark still remain, though no longer aggressive due to the new alliance between the Red and Blue Sentients. It's possible the Red Sentients didn't create the Sark, but merely found the schematics for them because of the existence of a Factory Battle Zone older than the Sentients themselves. Additionally, the Alpha Code and the Old Sark of the Badlands point to a more ancient origin. Considering these facts, it is actually more likely that The Ancient Ones created the Sark.
- Zemerik (voiced by Michael Dobson) - The leader of the Sark with an Electric Whip for combat. He also has the ability to turn Red Zurk to his command, though the Red Sentients can turn them back. Zemerik's head can also operate independently when separated from his body. He emphasizes logic and considers organic beings inferior. Originally built to lead a Red Sark Army, in The Crimson One, it is revealed that Zemerik gained free will after Vert was sent back in time and uploaded a virus, which allowed Zemerik to betray Krytus, imprison the RS5, and turn the Sark blue. Presently, he has no memory of Vert during that time (possibly due to a side effect of the virus). Zemerik and Zug were the only Sark not under Red Sentient control. In The Blue Tide, they attempted to create a Blue Sark Army resistant to conversion, but the plan failed when the BF5 shut down the Factory Battle Zone that was manufacturing them, thereby forcing Zemerik and Zug back into hiding. In Get Zemerik, he was reprogrammed by a band of Green Zurk, and underwent a radical personality change as well as a slight physical change, which involved his eyes going green and the symbol representing the Alpha Code engraved into his forehead. He then was terminated by Krytus and thrown into a pit. His final fate is undetermined with the appearance of the Old Sark of the Badlands who resurrects the former dictator.
- Zug (voiced by Brian Drummond) - Zemerik's second in command. Zug is very strong and has three drill fingers on his left hand, but is somewhat slow-witted. Aside from Zemerik, Zug is the only Sark with free will, and his primary mission is to follow and serve Zemerik, even at the cost of his own existence. Like Stanford, Zug hates the planet Vandal. He was also the first Sark turned blue after Zemerik gains free will. He was deactivated in the Toborian Badlands after being badly damaged by an ion storm and giving his power core to Zemerik, though his body was taken by the Green Zurk and dumped into the pit with his fallen master. His final fate remains to be seen.
- Zurk - Common and disposable minions for Zemerik and later Krytus, they make up most of the Sark population. There are 2 types of Zurk: The Humanoid versions that drive the Zentners and the small wheeled versions, or Mini-Zurk, which roll about on their own. Generally, Zurk are mindless and will even destroy themselves if ordered to do so. However, if a Red Sentient is nearby, Zemerik's control over the Zurk is overridden, upon which they turn red and use more aggressive tactics. They speak in a series of beeps and robotic noises, but in one of the webisodes it is revealed that they know the terms "Warning" and "Intruder alert".
- Sark Sentries - Small flying scout devices that patrol the Sark Homeworld in the first season and patrol for the Red Sentients in the second season. There are larger versions armed with blasters, used for hunting.
- Alpha Sark - Discovered in Get Zemerik, these outcast and obsolete green Zurk were banished to the Torborian Badlands by Zemerik long ago. Remarkably, not only were they able to survive there, they even gained intelligence and built a hive-city of their own. They also established a cult that worships something known only as the "Alpha-Code", which makes them immune to any attempts at conversion by Zemerik and presumably the Red Sentients. They wear cloaks wrapped around their heads like hoods and carry electro-staves. They are also able to speak, and operate individually.
- Alpha Code - A corrupt program or virus that turns Sark green, making them Alpha Sark. The affected consider this code "enlightenment". It first appears in Get Zemerik, where Zemerik (and possibly Zug as well) gets infected by it. It could be possible that it might convert Red or Blue Sentients into Green/Alpha Sentients.
- Zorax (voiced by Brian Dobson) - Originally thought to be no more than a myth, this ancient robot appears to be the leader of the Green/Alpha Sark. Seen at the end of Get Zemerik in the pit Zemerik and Zug were thrown into, where he resurrects Zemerik as his new servant. He is the main antagonist of Full Revolution
Krytus' Red Sentient 5
Krytus' personal team, which is basically the Red Sentient equivalent of the Battle Force 5. It is possible that Sage had created the BF5 based on the RS5 or was inspired by the events of Blast from the Past. Unlike the rest of the Red Sentient population, they were off-planet during the time Sage had used the Double-Helix Crystals to freeze the Red Sentients. Krytus's team was imprisoned by Zemerik, but later freed by Krytus once he escaped the Krypt Zone. Each member can form his/her own vehicle with special properties similar to BF5's. Their main shared weakness is through breaking their crystal shells and releasing their antimatter energy. Because of this, Krytus made "Re-Spawn" chambers for him and his team so that if any of them are destroyed, they will revive in them. In Better Off Red, Vert tricked Krytus into revealing how this process is done, and that there could be hidden Blue Sentient Re-Spawn chambers as well. Any one of them can turn Blue Sark into Red ones and override Zemerik's control, however, Zemerik can turn them back.
- Krytus (voiced by Brian Drummond) - Leader of the Red Sentient 5, Vert's counterpart, and Sage's twin brother. He once he tried to kill Sage, but was stopped by Rawkus, and as a result, made her the last blue Sentient until her people were restored. Krytus possesses high amounts of strength and has the ability to form blades from his hands. He created Zemerik to lead his army, until Zemerik turned on Krytus and imprisoned him in the Krypt Zone. Due to Zemerik's betrayal, he harbored an intense hatred for his once-loyal creation. Neither he nor the other members of the RS5 seem to remember Vert's involvement in Zemerik's betrayal, though Krytus vaguely remembers the BF5 in Blast from the Past. Because they are twins, Krytus and Sage share a weak telepathic link, which Sage uses to locate him. Though physically stronger, his mental powers are weaker than Sage's. After being forced to work together in Shadow Runners, Krytus admits a grudging respect for Vert and calls him by his name, rather than just "human". In Get Zemerik, he finally got the chance to terminate Zemerik, but felt cheated out of revenge when Zemerik's new personality "forgave" him. In Unite and Strike, he destroys a Battle Zone in order to create an intense beta wave, which was capable of not only reaching the Red Sentient homeworld, but also undoing the stasis field that trapped his people, thus freeing them. However, his plans for conquest come to naught as the Blue and Red Sentients, weary of eons of fighting, agree to a new peace and Krytus is forever banished into stasis to a frozen wasteland on a distant planet.
- Kytren (voiced by Michael Dobson) - RS5's Scout, Zoom's counterpart, and Sol's twin brother. Unlike the other Red Sentients, he has a tendency to speak in brief sentence fragments, due to his savage nature. He and the rest of the RS5's fates are unknown after Krytus is banished.
- Kyburi (voiced by Kathleen Barr) - RS5's Special Operations Officer and Agura's counterpart. Short-tempered and cruel, she is Krytus's First Lieutenant and Hunter. She has the special ability to drain energy from machines and living beings. She is especially antagonistic toward Agura. She and the rest of the RS5's fates are unknown after Krytus is banished.
- Krylox (voiced by Colin Murdock) - RS5's Strategic Tactical and Tech Support and counterpart to the Cortez brothers. Krylox is a large, hulking Red Sentient with incredible strength and the ability to duplicate himself. He is brutal, arrogant, and prefers to solve all his problems by smashing things with his fists or his vehicle. His weakness is that if one duplicate is damaged, the other will be damaged in the same place as well. He and the rest of the RS5's fates are unknown after Krytus is banished.
- Kyrosys (voiced by Mark Hildreth) - RS5's Artillery Expert and Stanford's counterpart. He is taciturn and very methodical. He and the rest of the RS5's fates are unknown after Krytus is banished.
Minions
- Tors-10 (voiced by Michael Dobson) - A mysterious, deranged and maniacal Red Sark who was in control of the Colosseum Battle Zone. He lived up in a tower over the arena, from which he conducted tests and experiments. He called himself the "design master" of a Sark vehicle testing facility. Using a device that stimulates high levels of aggression, he forced the Vandals and the BF5 to fight against each other and their own teammates to determine which of their vehicles' designs was "worthy" of the superior beings he claimed to represent. He was ultimately destroyed when he initiated the Battle Zone's self-destruct sequence as a last resort. When confiding with Sage about it later, Vert was informed that Tors-10 might only be a minion working for an unknown threat even greater than the Sark and Vandals. This was confirmed to be the Red Sentients, as it was revealed in Legacy that the project was a Red Sentient Mobias Command Center with mobile Re-Spawn Chambers. The project was destroyed by the BF5.
- Red Zurk - First seen in Ascent of the Red Sentients Part 2. All Sark, including Zemerik and Zug were red and under the control of the Red Sentients, until Zemerik was turned blue by Sage's virus. With the return of Krytus and the Red Sentient 5, every blue Zurk except for Zemerik and Zug was turned back to red.
- Grimian (voiced by Scott McNeil) - A gorilla-like Vandal who first appears in Uprising. A brutal Vandal, he also wants to take over as Vandal Warlord. Unlike Hatch and Krocomodo, he will try to do so at any cost. After Kalus defeated him, he appointed Grimian to second-in-command. However, it turns out that Grimian is secretly working for Krytus. How they allied is revealed in the webisode Secret Alliance. While fighting, Krytus proposed a chance to overthrow Kalus by working with him. Grimian took up the offer as Krytus was choosing whether to spare him from falling over a cliff.[3] In Grimian's Secret, his treason is revealed to Kalus, and he is banished from the Vandal Hordes. However, in Rumble in the Jungle, he makes one final alliance with the Red Sentients and rallies those who are loyal to him to start a Vandal civil war. In the end, he is defeated and captured, with his life most likely ended by Kalus himself.
The Ancient Ones
They were first mentioned in Better Off Red, referred to in that episode as the "Greater Enemy" and that Sage is constructing a weapon that will be used against them. But in Unite and Strike!, they were referred to by name by Rawkus, who asked Battle Force 5 to ride with him to combat them into darkness. As shown by constellations at the end of the episode: one of them looks like a dragon, one looks like an Octopus, one looks like he is made out of fire or ice, and one looks like a huge gargoyle. Due to the series' cancellation, the true appearance of the Ancient Ones was never revealed until Full Revolution movie.
Other characters
- Negative Kalus - Appears in Double Down. Good opposite of the original Captain Kalus from a parallel universe. His armor is white and new-looking, instead of grey and battle-scarred. He also carries his crossbow on his left arm. Unlike his counterpart, he upholds honor in a much higher regard and will not kill an unarmed opponent. He fights as a loner as the good versions of Hatch, Krocomodo and Sever were killed by the evil version of the BF5.
- Zen (voiced by Kathleen Barr) - Debuts in The Chosen One. A student of the Order of the Flying Fists, he at first comes to try to get Zoom to go back to the Order, but allows him to stay following a successful Battle Key run. He later returns in Mouth of the Dragon once he learns of the rift that connected Earth to the Red Sentient planet. He later makes an appearance with Tromp at the end of Unite and Strike.
- Rawkus (voiced by Mark Acheson) - Debuts in Stone Cold Warrior. A gigantic stone elemental with no allegiance to good or evil. He has massive strength, durability, and wields a sickle which has total control over rock. He also has limited powers of space and time manipulation that he only uses in extreme emergencies. He is known as the Eternal Equalizer, whose mission is to maintain the balance of the Multiverse by making certain that no one faction dominates it completely. It was because of him that Sage was saved from her brother and became the last Blue Sentient until her people were restored. He is powered by his Power Core Stone, but can use a Sentient Chip in an emergency. He has also met with Master Takeyasu. He later brings Vert and Zoom to the Shadow Zone in order to have them find the lost Blue Sentient minds and eventually restore the balance of the Multiverse. He also appears in Blast from the Past as the referee in the ancient Sentient gladiatorial games. In Unite and Strike, he provided the coordinates to the Blue Sentient Shells and instigated the events that led to the Blue/Red Sentient Alliance, thereby maintaining the balance. At the end of the episode, he watches the Battle Force 5 from a distance and commends them for restoring the balance of the Multiverse. He then talks about how the Battle Force 5 will face even greater challenges in the near future as well as the coming of the 'Ancient Ones'.
- Dan Wheldon (voiced by himself) - Debuts in Full Throttle. A pro racer and Indy 500 champion, Dan was trying to perfect a maneuver called the 1260 ricochet on the BF5's test track, but was later recruited to help destroy a Red Sentient scanner. As a kid Dan always wanted to fight aliens and Vert relates with wanting to race in a race car. At the end of the episode, he was given a communicator by Sage and was made an honorary member of the BF5. After Dan Wheldon was killed in a crash during the IZOD IndyCar World Championship race in Las Vegas on October 16, 2011, the television film "Full Revolution" was dedicated in his memory.
- Negative BF5 - Appear in Double Down. Evil opposites of the original primary members of BF5 from a parallel universe. They each have their Sentient ranking symbols painted below their left eye.
- Shadow Speeders - Debut in The Shadow Zone. Lost Multiverse travelers who remained in the Shadow Zone too long and became mindless shadow raiders. Their only purpose is to trap and transform living beings into Shadow Speeders. They are able to move about by defying normal laws of physics and constant contact with them will eventually turn anyone into another Shadow Speeder. Staying within the Shadow Zone too long will also cause a gradual transformation and they can only be destroyed temporarily. They speak in high-pitched hisses and screeches.
Sentients
Sentients are highly evolved energy lifeforms that created the Battle Zones, the Battle Keys, and the Multiverse many years ago. There are two factions, Blue and Red. Blue Sentients such as Sage are benevolent, while Red Sentients like Krytus are destructive.
Blue Sentients
Benevolent race of highly generated energetic aliens who created the Multiverse. After their world was taken over by the Vandals, the Blue Sentient Council of Five downloaded the knowledge of their civilization into Data Logs and spread them throughout the Multiverse. Thanks to the efforts of the BF5, they are reborn at the end of the second season and have charted a new peace with the Red Sentients.
- Boralis (voiced by Michael Dobson) - An ally of Sage who assigned his servant, Quardian, to collect several hundred Blue Sentient shells before dying, so that they may someday be reunited with their minds. In Unite and Strike, he is revived, and is shown to be different from his shell. He appears to be missing an eye, and has two horns on his head, making it look like he is wearing a helmet.
- Sol (voiced by Michael Dobson) - First and only appeared in Sol Survivor. Sage's mentor and one of the original members of the Blue Sentient Council of Five. He is also Kytren's twin. After a brutal interrogation from Krytus, Sol was badly damaged while escaping into a deep hibernation mode. The BF5 unknowingly doomed him when he was revived, destroying his ability to recharge. An attempt to use Kytren's Re-Spawn Chamber failed with Sol perishing in a trap, but he left behind his genetic makeup and memories with Sage, indicating that he may be revived.
Red Sentients
The war-like "twin race" to the Blue Sentients. Most of the populace was in stasis, but at the end of Rumble in the Jungle, Krytus' team found a way to unfreeze them. However, due to their weariness to the war and their desire to end the fighting, they agree to a new peace with the restored Blue Sentient Race.
- General Kromax - a deceased Red Sentient General who was known for ambush tactics. Krytus and Kyburi used his name as part of a secret code.
Diads
Artificial silicon beings created to serve the Sentients.
- Praxion (voiced by Mark Hildreth) - First and only appears in Axis of Evil Part 2. A Diad who appeared to be the only survivor on the Blue Sentient home world. Though seemingly on the side of the Blue Sentients, he turns out to be a traitor gone mad, and frees Krytus from the Krypt Zone. After BF5 returns to Earth, Praxion is dropped off of a cliff by Krytus, who had no further use for him.
- Quardian (voiced by Gabe Khouth) - First appears in Found!...And Lost. The Diad servant of Boralis. Boralis' dying command was for Quardian to gather Blue Sentient shells and hide them, so they will one day be resurrected. While searching for more shells, Quardian is kidnapped by Kyburi and taken back to the Red Sentient planet as a servant. Before he is made to tell Krytus of his mission, the Battle Force 5 rescue him. He is sent back to continue his mission, while Sage erases the memories of the BF5 and her own of Quardian's location and purpose in order to protect Quardian's secret. He is seen again in Unite and Strike, when BF5 came to him so they could download the Blue Sentient minds from Sage's mind into his collection of Blue Sentient shells.
Minor characters
Humans
- Zeke (voiced by Colin Murdock) - The owner of the local diner the team often visits. Zeke is an enthusiastic believer in aliens and a Science Fiction fan. His antics in pursuing proof to his beliefs have led him into trouble more than once. As of late, he remains unaware of the Battle Force 5's true mission. Apparently, in a flashback in Legacy, it is revealed that his obsession over aliens could have been due to the actions of Jack Wheeler.
- Grace (voiced by Kira Tozer) - The waitress of Zeke's diner and the intended love interest for Stanford and Vert. Zoom doesn't seem too interested in her, but when he missed a Storm Shock portal, they went to the movies together.
- Sheriff Johnson (voiced by Brian Drummond and Brian Dobson) - The local authority who is always trying to pin Vert down. He considers the group a rag tag band of possible delinquents. Though he believes their cover as vehicle test drivers, he doesn't approve of their antic activities on his watch.
- Simon Ian Rhodes II (voiced by Alan Marriott) - Debuts in Stormshocker. Stanford's older brother who has a condescending attitude toward his sibling, due to the fact that he is better at all things and gets more attention. As a result, he is more arrogant and does not consider the consequences of his actions. However, he is completely unaware of Stanford's role as part of Battle Force 5. He was also mentioned by Dan in Full Throttle and by Stanford in Sol Survivor.
- Master Takeyasu (voiced by Scott McNeil) - Debuts in Mouth of the Dragon. Zoom's former teacher in the Order of the Flying Fists, who seems to have prior knowledge of the Sentients and of Krytus. Apparently he has also met with Rawkus. He is an extraordinary martial artist and is able to hold his own against the Red Sentients. He was last seen on the Red Sentient Homeworld, though he seems to be fine as Sage's telepathic search had found him in deep meditation in Unite and Strike.
- Jack Wheeler - (voiced by Jim Byrnes) - Debuts in Legacy. Vert's father, who had accidentally found the Multiverse through a Stormshock Portal. Impressed by the alien technology, he built the Spectra Motors hangar, hoping to find another Stormshock and more technology. He was later captured and enslaved by Tors-10, and his hanger was inherited by his son and became the Hub. After Tors-10's destruction, he traveled the Multiverse where he eventually met up with his son and his team. They return to destroy the Red Sentient Mobi that Tors-10 was building. It is later found that Jack Wheeler could not return to Earth, due to a cellular tracking beacon within him. Currently, he is still traveling the Multiverse, fighting as a lone rebel, though he may be able to return to Earth after the events of Unite and Strike.
Aliens
- Kharamanos - Debut in Lord of the Kharamanos. A race of super-engineers encased in wheeled environment-suits who were enslaved by the Vandals and were forced to build their vehicles. Tezz and Vert were able to stir up a rebellion and return them to their home planet. They make a reappearance in Rumble in the Jungle when the Vandals attack their homeworld.
- Tromp (voiced by Scott McNeil) - A Kharamanos who was impressed with Tezz's intellect and technology, and later became leader of his people. He was trapped on the Vandal homeworld after detonating the bomb that robbed the Vandals of their Sentient-based technology. In Unite and Strike he is seen at the Sentient Colosseum, indicating that he had been rescued from the Vandals after the Blue Sentients were revived.
- Junk Monster - Debuts in Junkyard Dogged. A large monster made of junk that acts like a dog and roams in a Junkyard Battlezone. It was also used in the Sentient gladiatorial games. It does not seem to like loud noises, as the Reverb's sonic cannons are very effective against it.
- Magmatrox - Debuts in Hunt for the Magmatrox. A huge, stone-skinned, rhinoceros-like creature that the Red Sentients hunted for its horn. Krytus wanted to use its horn to increase his psychic powers to find Sage. It has tremendous strength and is able to shoot massive fireballs from its mouth. Apparently, at the end of the episode, the last one was revealed to be a parent, as it had a nest of eggs, one of them awaiting its hatching day. In addition to being hunted for their horns, they were also used in the Sentient gladiatorial games.
- Mecha-Wasps - Debut in Swarmed. A species of giant, mechanical wasps which inhabit a Hive Battlezone. They used the Battlekey as a source of energy for their hive.
- Mecha-Wasp Queen - An enormous mecha-wasp that creates more wasps and was used in the Sentient gladiatorial games.
- Giant Mech Squid - Debuts in Get Zemerik. A robotic squid with metallic tentacles that is found in the Toborian bandlands. It feeds on electromagnetic energy, such as that generated by the Splitwire. Apparently the Saber's blades are enough to cut through the tentacles. It is possibly one of The Ancient Ones as only its tentacles are seen.
- Yeti - Debut in Cold as Ice. A huge, apelike creature that inhabits an Ice Battlezone with a playful, though destructive nature.
- Monstrosadon - Debut in Man Down. A creature from planet Vandal, that's similar to the Yeti, though with horns. These creatures are prized game for the Vandals. There is a blue-bellied variant which is nearly extinct.
- Bogsquatch - Debut in Hunt for the Magmatrox. A species of Sasquatch which by name, is presumed to live in the swamps.
- Carnivorat - First seen in Uprising. A very large, carnivorous species of rat from planet Vandal, which is considered good eating on Vandal.
- Vandalian Electric Eel - First seen in Uprising. Giant land-dwelling eels from the Vandal home world that can generate high amounts of electricity.
- Vandalian Puffer Plant - First appeared in Behind Enemy Lines. They shoot a blue gas that can paralyze. There is a spotted variety, which is rarer. Its poison causes the victim to laugh madly and hallucinate. The toxin kills within an hour.
- Energy Leeches - First seen in Spinning Out. Interdimensional giant leeches that feed on Hadron energy. They have two forms, a larval stage and a winged version. Some can grow to be as big as a man.
- Mega-Mosquitoes - First appeared in Behind Enemy Lines. Giant insects with large red stingers from planet Vandal that can cause painful rashes and swelling. They are one of the main reasons why Stanford hates planet Vandal since he is constantly getting stung by them.
- Artifact Golem - First and only appeared in Artifact Attack. This beast is Shermen's and Spinner's artifact collection that came to life because of a hydronomic star that pulled it all together and tried to destroy the Earth.
- Mega-Spiders - First and only appearance was in Mobi 3.0. Large spiders that can jump very fast and can instantly spin cocoons out of nearly anything.
- Mega-Spider Queen - Appeared along with the Mega-Spiders in Mobi 3.0. The queen of the mega-spiders, it is very strong and can jump extremely high.
Vehicles
As seen in the Hot Wheels series, each character has a unique vehicle for them to drive. These allow the drivers to navigate the areas and do battle with any threats that come their way.
Battle Force 5
- Saber - Vert's vehicle, a red racing car upgraded by Sage upon her rescue. It can turn its front into an array of powerful blades with buzzsaws and a chainsaw, it also has small wings on its sides that can turn vertical and a rotating cockpit. The rear wheels also possess small blades on the sides and it can even drive while upside down. It was apparently converted into fusion energy to restore Sage's people in Unite and Strike.
- Tangler (Tangler ATV) - Agura's vehicle, a green all-terrain vehicle with extendable limbs. It can fire grappling cables and has grinding blades up front, it can also turn its wheels into claws for fighting or climbing and has small retractable blades in them. It was apparently converted into fusion energy to restore Sage's people in Unite and Strike.
- Buster (Buster Tank) - Sherman and Spinner's vehicle, a blue, six-wheeled Tank armed with a spinning turret of chain-maces that can rotate the cockpit 360 degrees, giant retractable mace-spikes on the sides, a ramp on the back that is used to help launch the other team's vehicles, an afterburner for extra thrust, and an automated targeting system named the "Shermanator 3000 targeting system". It can also fire various projectiles from its turret and is built for ramming. Since both brothers operate the Buster, Sherman drives while Spinner manages the weapon systems. It was apparently converted into fusion energy to restore Sage's people in Unite and Strike.
- Reverb - Stanford's vehicle, a purple sports car with a massive sound system. It can fire sonic blasts from below, the sides and rear, as well as from retractable cannons on the hood. The sound system is also used to echo-map Battle Zones and locate Battle Keys and enemy positions. Underwater, it functions as a sonar system. It has an enhanced audio detector which can pick up faint noises and can mimic various sounds. It was apparently converted into fusion energy to restore Sage's people in Unite and Strike.
- Chopper - Zoom's vehicle, a yellow motorcycle which has wheels that can split to turn into propellers for limited flight which double as weapons. It also has a grappling cable to latch onto other vehicles to get airborne if the Buster's ramp is not available. It was apparently converted into fusion energy to restore Sage's people in Unite and Strike.
- Splitwire - Tezz's vehicle, upgraded from his old car to an orange muscle car resembling a Lamborghini Countach using the Reverb's Sentient Chip. Because it is powered by electromagnetism, it can levitate, adhere to metal surfaces, and has a turret that can fire off focused EMP blasts. It can also use EMP pulses to track energy signatures.
- GearSlammer - A.J.'s vehicle, upgraded from his Zamboni into a white truck with caterpillar tracks using the Buster's Sentient Chip. It is armed with a snowplow, a grinder maw, mechanical arms, and a crane in the back for interchangeable weaponry using the Buster's Sentient Chip. Its primary weapon is a high-powered drill, and it is built for ramming and maneuverability on rough or slippery terrain.
Vandals
- Fangore - Kalus' vehicle, a chariot-like vehicle armed with a spear launcher on the front, as well as blades on the sides for sideswiping vehicles. During Uprising, the Fangore is upgraded to a form similar to the Tangler, with stronger armor, better agility, limbs for close combat, dual spear launchers, and a mechanical tail in the rear that doubles as a catapult.
- Riptile - Krocomodo's vehicle, armed with saw blades on the front and sides, extending limbs in the rear, as well as grappling cables and arrow launchers. It's also got a small afterburner for boosted jumps.
- Water Slaughter - Sever's vehicle, which has rotating, razor-sharp jaws and can fire teeth-like projectiles. His vehicle can outmaneuver others in aquatic environments.
- Scarib - Hatch's vehicle, a skeletal vehicle armed with a giant stinger tail and grappling cables.
- Prime Evil - Grimian's vehicle, modeled like an oversized quadrunner or ATV, it has a nitro booster for cranked-up speed and power, with limbs to batter enemies into submission. It was also armed with a Red Sentient energy projector that could fire energy blasts and shields and he also carried a hand-held blaster version. Both were destroyed in combat with the SmashClaw, though it seems that Grimian got a replacement blaster from Krytus later in Fusion Confusion. He was later given a Sentient Cloaking Device, but all of his technology and his vehicle was destroyed by Kalus and Hatch. It is later rebuilt for him to use in the Vandal civil war, most likely by Krytus.
Sark
- Zelix - Zemerik's vehicle, which can deploy blades made from dark matter and project an Electro-Whip. Last seen in the Toborian Badlands, where Spinner drove it off a cliff with a remote controller.
- Zendrill - Zug's vehicle, which in addition to its massive drill and size, is armed with dark matter saw blades. Damaged and abandoned in the Toborian Badlands.
- Zentners - The main vehicles of the Zurk, which are armed with retractable dark matter blades on the front (smooth when blue, spiked when red). Typically, any Zurk (including their vehicles) under Zemerik's command are blue.
Sentients
- Mobious Command Center (Mobi/Mobi-Com) - Sage's vehicle and initial power supply, a giant mobile trailer that can repair vehicles, cloak itself, hold data, and fire missiles which is activated by an onslaught mode. The password required to activate it is the first five prime numbers - 2, 3, 5, 7, 11. It also has a vehicle accelerator which can launch the BF5's cars and other objects at supersonic speeds. Sage drives the Mobi when not in the Hub. It is also the only BF5 vehicle that can operate in a Battle Zone when five other BF5 vehicles are also in one.
- Red Sentient Mobious Command Center - A Red Sentient Mobi similar to Sage's, but also carries Red Sentient Re-Spawn chambers, which would have allowed Krytus' team to regenerate anywhere. It was built by Tors-10, but was later destroyed by the BF5.
Red Sentient 5
- Syfurious - Krytus's vehicle, which is equipped with large, exposed blades that can retract or be fired off.
- Synthrax - Kyrosis's vehicle, it can shoot off flaming wheels of fire that Kyrosys can guide like homing missiles.
- Synataur - Krylox's vehicle, a tank-like vehicle that can split apart into two sections. The sections can form an energy chain between them to trap a foe and encircle him.
- Vylirex - Kytren's vehicle, a uni-wheeled vehicle that functions like a gyroscope and is able to move and attack in unexpected ways. Its wheel blades allows him to dig into the ground and can be used for cutting.
- Venikus - Kyburi's vehicle, an all-terrain vehicle similar to the Tangler with six wheels. It is armed with fangs that, like Kyburi herself, can drain energy from machines. It also has clawed wheels and a stealth mode. She hunts mainly by infra-red sensors, but can be fooled by cold temperatures and hiding one's body heat.
Other
- Trucketta - Zeke's 1950's pickup truck. It was temporarily modified in the episode Artificial Intelligence, with improved performance and able to project a massive EMP blast every 4 hours.
- Zen's Rocketboard - A modified skateboard with small rocket thrusters in the rear.
- Fast Felion - Simon's car, similar-looking to the Reverb, but is painted with the color design of a Union Jack flag and no combat ability. But it does have a massive radio.
- Takeyasu's Rocketboard - Like Zen, Takeyasu also rides about on a rocket-powered skateboard, only with 2 rockets.
- Dan's Race Car - Modeled after a Formula One racer, Dan's vehicle was reported to have an unusual propulsion system and was faster than the Saber and SkyKnife. Though not equipped for combat, it was temporarily modified with Sentient scanners.
- Sheriff Johnson's Police Car - A regular police car driven by Sheriff Johnson.
- Grindstone - Rawkus' giant motorcycle, also made out of stone.
- Shadowcycles - Fast-moving, dark, one-wheeled motorcycles driven by the Shadow Speeders. They can fire screaming black energy that turns matter into shadow matter.
- Jack Wheeler's Car - An orange, 1970's muscle car with a supercharger, which has been heavily armored and modified using Sark robot parts. It has a cloaking device similar to the Venikus, twin rotating spikes for ramming and sideswiping, and can lay out tire-shredding caltrops. It also has an escape hatch.
Vehicle combinations
During season two, Sage invents a device called a Binary Fusion Pod, which can generate a fusion-vortex that temporarily combines two vehicles for increased firepower and ability. Both vehicles must enter the fusion-vortex in order to merge. As a side-effect of the transformations, each driver's suit becomes primarily white, with accents of their respective colors (except for A.J.'s, whose colors inverse on his uniform). When the vehicle is about to unfuse, a tremor will rock the combined vehicle and the suits of the drivers will flash, indicating that the fusion process is about to wear off. By resummoning the fusion-vortex again, the combined vehicle can unfuse manually before the time limit is up. A large enough impact or shock will destroy the fusion and force the two vehicles to reassemble themselves. The battle cry for this process is "Unite and Strike!" Below are the known combinations for the vehicles.
- SkyKnife - The Saber/Chopper fusion; the Chopper is fused on top of the Saber. The SkyKnife can fly and has a saw launcher among various other blades. Used for air assaults and is considered the fastest of all BF5's vehicles on the ground. First appears in Ascent of the Red Sentients Part 2. This and the SmashClaw are currently the most frequently used combinations.
- SmashClaw - The Buster/Tangler fusion; the Tangler is fused on top of the Buster, with six, clawed wheels and limbs. SmashClaw can extend its forward section off the ground and use its foremost limbs as arms with spinning blades emerging from the wheels. Mostly used for brute force and frontal assaults. First appears in Uprising. This and the SkyKnife are currently the most frequently used fusions.
- SonicSlash - The Saber/Reverb fusion; front of the Saber fused with the rear of the Reverb. The SonicSlash can fire rapid sonic blasts using an array of cannons and its blades' cutting ability is enhanced by sound energy, allowing it to vibrate through dense structures. Used for fast, long-range attacks, as well as surgically precise strikes. First appears in The Crimson One.
- ShockBlade - The Saber/Splitwire fusion; front of the Saber fused with the rear of the Splitwire. ShockBlade can drive and maneuver easily on its side, as well as make inverted turns, due to having multiple wheels on all sides. It can also fire off EMP bursts. Used for special tactics and assault. First appears in Spawn Hunters.
- RigSaw - The Saber/GearSlammer fusion; body of the Saber fused with the GearSlammer's wheels. It is able to maneuver quickly and possesses enough drill and cutting power to penetrate thick ice and other structures. Used for frontal assault. First appears in Deep Freeze.
- ShatterBolt - The Buster/Splitwire fusion; body of the Buster fused with the body of the Splitwire. It is able to project massive electromagnetic pulses which allow it to hover and attract/repel objects, including itself. Its first and only appearance (so far) is in Unite and Strike.
- Tangler Command Center - To raise a Mobi wreck, it was combined with the Tangler into a Mobi with oversized Tangler tires. Intended to be used to climb out of a pit in the Vandal Ocean, it simply floats up to the surface. Its first and only appearance is in Battleship 5.
- RazorClaw - The Saber/Tangler fusion. First attempted in Shadow Runners, but was interrupted by Krytus.
- Blastblade - The Saber/(Blue/Red) Syfurious vehicle fusion. Shown in the TV movie Hot Wheels Battle Force 5 Full Revolution.