List of Bungie video games
Bungie Inc. (stylized in its corporate logo as "BUNGiE") is an American video game developer located in Bellevue, Washington. The company was established in May 1991 as Bungie Software Products Corporation by University of Chicago undergraduate student Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete. Originally based in Chicago, Illinois, the company concentrated primarily on Macintosh games during its early years, creating the successful games Pathways Into Darkness and the Marathon and Myth series. A West Coast offshoot produced the PC and console title Oni in 2001. Microsoft acquired Bungie in 2000; its then-current project was repurposed into a launch title for Microsoft's new Xbox console, called Halo: Combat Evolved. Halo went on to become the Xbox's "killer application", selling millions of copies and spawning a billion dollar franchise. On October 5, 2007, Bungie announced that it had split from Microsoft and became a privately held independent company, Bungie LLC. The company later incorporated and signed a ten-year publishing deal with Activision Blizzard. The company is known for its informal and dedicated workplace culture, and has recently released new titles with Activision, including IP Destiny.[1]
Games
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Release years by system: 1990 – Mac OS |
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Release years by system: 1991 – Mac OS |
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Release years by system: 1992 – Mac OS |
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Release years by system: 1993 – Mac OS 2013 – Mac OS X |
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Release years by system: 1994 – Mac OS 1996 – Apple Pippin 2011 – iOS, Windows, Mac OS X, and Linux through Aleph One project |
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Release years by system: 1995 – Mac OS 1996 – Windows, Apple Pippin[5] 2007 – Xbox Live Arcade 2011 – iOS, Windows, Mac OS X and Linux through Aleph One project |
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Release years by system: 1996 – Mac OS 2011 – iOS, Windows, Mac OS X, and Linux through Aleph One project |
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Weekend Warrior Original release date:
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Release years by system: 1997 – Mac OS |
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Release years by system: 1997 – Mac OS |
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Release years by system: 1997 – Microsoft Windows, Mac OS |
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Release years by system: 1998 – Microsoft Windows, Mac OS, Linux |
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Release years by system: 2001 – Microsoft Windows, PlayStation 2* developed by rockstar, Mac OS |
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Original release dates:[10] |
Release years by system: 2001 – Xbox 2003 – Microsoft Windows 2003 – Mac OS X 2007 – Games on Demand |
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Original release dates: |
Release years by system: 2004 – Xbox 2007 - Microsoft Windows |
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Original release dates: |
Release years by system: 2007 – Xbox 360 |
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Original release date(s): |
Release years by system: 2009 – Xbox 360 |
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Original release dates: |
Release years by system: 2010 – Xbox 360 |
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Release years by system: 2011 – IOS, Google Chrome |
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Original release dates: September 9, 2014 |
Release years by system: 2014 – Xbox 360, Xbox One, PlayStation 3, PlayStation 4 |
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Original release dates: September 15, 2015 |
Release years by system: 2015 – Xbox 360, Xbox One, PlayStation 3, PlayStation 4 |
References
- ↑ Pham, Alex (April 16, 2010). "Bungie Activision Contract". Los Angeles Times. Archived from the original on January 23, 2013. Retrieved April 4, 2013.
- 1 2 3 "Bungie History". Bungie. Archived from the original on April 26, 2008. Retrieved 5 April 2013.
- ↑ "Pathways Into Darkness". Bungie. Archived from the original on April 16, 2000. Retrieved February 3, 2012.
- ↑ Miller, Pat (May 16, 2006). "From '94 to Infinity: Before Halo". The Escapist. Archived from the original on October 3, 2012. Retrieved 5 April 2013.
- ↑ Rosenberg, Alexander M. (August 3, 1998). "Marathon's Story". Bungie. Archived from the original on November 9, 2000. Retrieved April 7, 2013.
- ↑ Smith, Luke (July 17, 2007). "Marathon: Durandal XBLA Q&A". Bungie. Archived from the original on January 20, 2013. Retrieved 6 April 2013.
- ↑ "Burn Bright. Burn Blue.". Bungie. June 23, 2011. Retrieved 6 April 2013.
- ↑ Ryan, Michael E. (December 11, 1997). "Myth: The Fallen Lords Review". GameSpot. Archived from the original on 6 May 2013. Retrieved 7 April 2013.
- ↑ "Myth: The Total Codex". IGN. Archived from the original on 7 April 2013. Retrieved 7 April 2013.
- 1 2 McLaughlin, Rus (July 10, 2012). "The History of Halo". IGN. Archived from the original on July 16, 2012. Retrieved 7 April 2013.
- ↑ O'Connor, Frank. "Halo 2: One Year Later". Bungie. Archived from the original on January 20, 2013. Retrieved 7 April 2013.
- ↑ Thorsen, Tor (November 10, 2004). "Microsoft raises estimated first-day Halo 2 sales to $125 million-plus". GameSpot. Archived from the original on June 3, 2011. Retrieved March 15, 2006.
- ↑ "Prepare for All-out War". Sydney Morning Herald. August 30, 2007. Archived from the original on November 7, 2007. Retrieved 7 April 2013.
- ↑ Hillis, Scott (October 4, 2007). "Microsoft says Halo 1st-week sales were $300 mln". Reuters. Archived from the original on May 20, 2011. Retrieved 7 April 2013.
- 1 2 3 "Xbox 360 Best Selling Games Statistics". Statistic Brain. Archived from the original on January 16, 2013. Retrieved 7 April 2013.
- ↑ Snider, Mike (October 6, 2009). "Video game Halo spins off books, action figures and more". USA Today. Archived from the original on October 26, 2012. Retrieved 7 April 2013.
- ↑ Graft, Kris (2010-09-16). "Analyst: Halo Reach Sales Bode Well For Core Gamer Market". Gamasutra. Archived from the original on September 29, 2010. Retrieved April 7, 2013.
- ↑ "About Crimson: Steam Pirates". Bungie. Archived from the original on January 22, 2013. Retrieved 7 April 2013.
- ↑ McCaffery, Ryan (17 February 2013). "Bungie's Destiny: A Land of Hope and Dreams". IGN. Archived from the original on March 5, 2013. Retrieved 23 February 2013.
- "Purchasing Abuse". Archived from the original on 2003-06-10. Retrieved 2007-09-07.