King Arthur's Gold

King Arthur's Gold
Developer(s) Transhuman Design
Publisher(s) Transhuman Design
Programmer(s) Michal Marcinkowski,
Max Cahill
Artist(s) Max Cahill
Platform(s) Windows, Linux, Mac
Release date(s)
  • PAL: 5 May 2011

Steam

  • PAL: 5 November 2013
Genre(s) Player vs player, multiplayer, sidescrolling, indie
Mode(s) Capture the Flag, Take The Halls, Team Deathmatch, Save the princess, Sandbox

King Arthur's Gold is an online action video game for Windows, Mac and Linux that was developed and published by Transhuman Design.[1]

Gameplay

King Arthur's Gold (abbr. KAG) is a game about mining resources, building castles and destroying your enemies. It is a side-scrolling 2D action multiplayer war game with focus on building, constructing siege machines and intense PvP-combat. There are three playable classes: Knight, Archer, and Builder. Each class has their own role in KAG and work together to defeat the enemy team. Knights excel at close range combat and demolition using bombs and powder kegs. Archers have superior mobility and a selection of specialised arrows. Builders erect fortifications, construct workshops, lay traps and initiate escalades.

Some inspirations for the game are Soldat, Minecraft, Dungeon Keeper, Ace of Spades, and King Arthur's World. In KAG, two teams (by default red and blue) struggle to dominate the other on giant randomly generated or custom-made 2D maps. [2]

Modding

The game has extensive modding support. Whole game logic is written in AngelScript and can be easily modified by anyone. Numerous mods have been created, adding new classes, items and gamemodes. Total conversion mods also exist, e.g. Shiprekt where players build ships from blocks in a top-down view arena.

Development

The team of THD started working on KAG (King Arthur's Gold) at April 18, 2011,[3] the first alpha version was released only 3 days later. The public beta was released silently on the 1st of May 2013.[4] The real release of the game was on the 5th of November 2013.[5] KAG is still under active development as of late 2016, the main focus is on bugfixing, adding minor content and supporting the community to develop content itself.[6]

Reception

The game has very positive (84%) reviews on Steam[5] and received an aggregated score of 81% at Metacritic.[7] As of November 2016 the game has sold over 200 000 copies.[8] Critics praised it's fast-paced battles and light-hearted approach to medieval combat, while criticizing bugs and poor single player.[9]

References

This article is issued from Wikipedia - version of the 11/19/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.