Ikenie no Yoru

Ikenie no Yoru
Developer(s) Marvelous Entertainment
Publisher(s) Marvelous Entertainment
Platform(s) Wii
Release date(s)
  • JP: March 24, 2011
Genre(s) Horror, Adventure
Mode(s) Single player

Ikenie no Yoru (イケニエノヨル lit. "Night of Sacrifice"), is a horror, adventure video game for the Wii console, developed and published by Marvelous Entertainment. In the game, the player controls in turn five teenagers exploring a haunted mansion. The player has no weapons against the ghosts, and instead must run away to avoid being touched and killed. The game uses the Wii Remote and Nunchuk as well as the Wii Balance Board for different elements in the game. Ikenie no Yoru was released in March 2011, and was not released outside Japan.

Gameplay

In the game there are few mechanics. The player walks forward with one button, and backwards with another. Tapping the buttons allows the player to briefly run.[1] The Wii Remote is used as a flashlight, the Nunchuk is used to make calls/pick up calls from your "cell phone", and the Wii Balance Board is used for certain elements in the game, such as movement.[2] The player is killed if they are touched by a ghost, and have no way of fighting back- instead, the player attempts to avoid being touched.[1] Ghost roam around in close or sparse patterns, and sometimes chase the player in short sequences. The player must carefully time their movements to sneak past the ghosts. The game consists of twenty-three ten-minute segments[1]

Plot

A group of college students have decided to take a trip to a place called the Tsukuyomi Ravine, where people used to sacrifice to the gods. There are five main characters in this game, which the game encourages the player to rename with the names of their friends: Black, Blue, Yellow, Pink and Red.

Black invites the group to the ravine, and his father owns the mansion in which they're staying at. Red is the hot-tempered leader of the group. He starts the whole mess with the statement "Let's test our courage". Blue is kind and has a strong sense of justice. Yellow has a pure heart - she is kind, well raised and nice to people. Pink states her opinions clearly and makes sure everyone hears them. Also, a mysterious young girl comes along the game and she seems to get along with Yellow. An extra character, "You", is playable in the epilogue of the story. The player controls each of the characters in turn as they explore the mansion.[1]

Reception

Nintendo Gamer magazine, in a review of an imported version of the game, felt that the game offered some truly terrifying moments but little else. They felt that the amount of repetition involved in all five characters exploring the game combined with the lack of gameplay mechanics besides running past and from ghosts left the game boring between the moments of terror. They concluded that the game was a "noble" and "scary failure".[1]

References

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