High Noon (video game)
High Noon | |
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Developer(s) | Ocean Software |
Publisher(s) | Ocean Software |
Platform(s) | Commodore 64 |
Release date(s) | 1984 |
Genre(s) | Shoot 'em up |
Screenshot of level 2. Screenshot of a bonus duel. The sheriff has been killed, the outlaws run off with the goods. The scenery for level 5.
High Noon is a Shoot 'em up game for the Commodore 64, created by Ocean Software in 1984.
The game has five levels. The player takes the role of the good (white) sheriff in the American Old West. He must defend his town against outlaws looking to abduct women from the local "Saucy Sue's Saloon" and rob the local bank, by shooting them. Shooting can be done in a horizontal, vertical or diagonal direction.
Levels
The game consists of five levels. In each level, the difficulty goes up a notch:
- Level 2 introduces outlaws on horseback
- Level 3 introduces outlaws planting sticks of dynamite
- Level 4 features outlaws hiding behind windows
After each level there is a bonus duel, featuring the sheriff and an outlaw, requiring a fast reaction time from the player. In level 1 through 4, an undertaker from "Rig+ Mortis Undertakers" collects any bodies lying around during the game.
Level 5 takes place in a different setting. The stage is set in a field surrounding a central cave opening, from which outlaws may appear. After surviving level 5, the game returns to level 1.
Music
The background music is the theme from the movie High Noon arranged by David Dunn.