GT Advance 2: Rally Racing

GT Advance 2: Rally Racing
Developer(s) MTO[1]
Publisher(s) THQ
Platform(s) Game Boy Advance
Release date(s)
Genre(s) Racing
Mode(s) Single-player, multiplayer

GT Advance 2: Rally Racing (known as Advance Rally in Japan[2]) is a rally racing game developed by MTO and published by THQ for the Game Boy Advance. It was released in Japan on December 7, 2001, in Europe on June 28, 2002, and in North America on June 30, 2002.[2] It is the sequel to GT Advance Championship Racing.

Gameplay

Screenshot from GT Advance 2: Rally Racing

GT Advance 2: Rally Racing is a racing game and the cars and environments hold true to a rally racing format.[3] The game contains fifteen cars from Japanese companies such as Subaru, Suzuki, and Mitsubishi. Upgrades are not available for the cars, but it is possible to fine-tune them to fit personal preference.[3]

Game modes

The game has several different modes. The main part of the game, "world rally", moves the player through fourteen courses found in various locations in the world.[3] The game also has a head-to-head mode against a friend with a system link, 15 different license tests that familiarize the player with the controls of the game, a time trial mode, a single race mode, a practice mode, and a navigator mode, in which the player directs the driver of the car through button and d-pad presses instead of driving themselves.[3]

Save system

The game includes a major enhancement in the save system from the previous installment. In GT Advance Championship Racing, as a cost-saving measure, the battery RAM was pulled from the game and was replaced with a password system instead of the one included in the Japanese version of the game. Critics cited this as the chief problem with the North American release of the game.[4][5] GT Advance 2: Rally Racing addressed the problem by putting the normal save system back in, garnering the game higher scores than its predecessor.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings77%[6]
Metacritic77%[7]
Review scores
PublicationScore
EGM7/10[8]
GamePro3.5/5[8]
GameSpot8.1/10[3]
GameSpy80/100[9]
IGN8.4/10[10]
Nintendo Power4/5[8]

GT Advance 2: Rally Racing garnered more critical acclaim than its predecessor mostly thanks to the re-insertion of the save system. GameSpot gave the game an 8.1 out of 10, .8 points higher than the previous installment of the game.[3] IGN rated the game an 8.4 out of 10, citing the improved save system, and said, "It's a very good thing THQ learns from its past mistakes."[10] GameSpy gave the game an 80 out of 100, reporting, "GT Advance 2 will keep you entertained for quite some time." GameSpy also brought out the refreshing realism aspect of the weather conditions that pop up from time to time in the game and require the player to tune their car before a race. "It's a nice little feature that adds a measure of depth to the arcade-racing experience, and yet is simple enough for anyone to understand."[9]

References

  1. 1 2 GT Advance 2: Rally Racing Tech Information. GameSpot. Retrieved on February 3, 2008.
  2. 1 2 3 4 5 GT Advance 2: Rally Racing GameFAQs page. GameFAQs. Retrieved on February 3, 2008.
  3. 1 2 3 4 5 6 Ajami, Amer (July 22, 2002). GT Advance 2: Rally Racing Review. GameSpot. Retrieved on February 3, 2008.
  4. Ajami, Amer (June 7, 2001). GT Advance Championship Racing for Game Boy Advance Review. GameSpot. Retrieved on February 3, 2008.
  5. Harris, Craig (June 14, 2001). IGN: GT Advance Championship Racing Review. IGN. Retrieved on February 3, 2008.
  6. GT Advance 2: Rally Racing Reviews. GameRankings. Retrieved on November 26, 2008.
  7. "GT Advance 2: Rally Racing (gba: 2002): Reviews". Metacritic. Retrieved February 7, 2008.
  8. 1 2 3 GT Advance 2: Rally Racing Reviews. GameSpot. Retrieved on February 7, 2008.
  9. 1 2 Stratton, Steve (July 24, 2002). GT Advance 2: Rally Racing Review. GameSpy. Retrieved on February 3, 2008.
  10. 1 2 Harris, Craig. GT Advance 2 Rally Racing Review. IGN. Retrieved on February 7, 2008.
This article is issued from Wikipedia - version of the 12/3/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.