Frozen Bubble

Frozen Bubble
Developer(s) Guillaume Cottenceau
Publisher(s) Guillaume Cottenceau
Designer(s) Guillaume Cottenceau, Alexis Younes, Matthias Le Bidan, Amaury Amblard-Ladurantie
Platform(s) Linux, Windows (version 1.0.0 only), Mac OS X, Java, Symbian, gp2x, FreeBSD, NetBSD, Windows Phone 7, Android
Release date(s) February 8, 2002 (version 0.9.2)
February 17, 2003 (version 1.0)
October 27, 2006 (version 2.0.0)
November 23, 2006 (version 2.1.0)
December 6, 2008 (version 2.2.0)
Genre(s) Puzzle game
Mode(s) Single player, Two player, Multiplayer (2 to 5 players)

Frozen Bubble is a free software Puzzle Bobble style computer game. There is a version programmed in Perl and another one programmed in Java. The Perl-version runs on POSIX-compatible operating systems, e.g. Linux and the BSDs, while the Java-version runs on any operating system that supports Java.[1]

The original Frozen Bubble was written in Perl by Guillaume Cottenceau, and uses the Simple DirectMedia Layer (SDL) library.[1][2] The game features 100 levels and includes a level editor.[1] Like many popular free software/open source games, it features penguins a la Tux, who in this game shoot the coloured frozen bubbles to form groups of the same colour. Such groups disappear and the object is to clear the whole screen in this way before a bubble passes a line at the bottom.

Version 2.0 offers multiplayer play via LAN and Internet. Two players can also play on the same computer. This version is for Unix-like operating systems (such as Linux and Mac OS X) only. The chain reaction mode (where fallen bubbles will zoom back up to complete triplets, possibly causing more bubbles to fall and thus creating more combos) is also available in network mode as of Version 2.0, and greatly changes the mechanics of the game.[1]

The game is released under the GNU General Public License.

Awards

See also

References

  1. 1 2 3 4 Official website
  2. 1 2 Joe Barr (2003-12-03). "Frozen-Bubbles: a bigger escape key". SourceForge, Inc. Retrieved 2007-09-01.
  3. "Linux Game Tome Awards". 2003-01-28. Retrieved 2008-04-01.
  4. "2003 Editors' Choice Awards". Linux Journal. Belltown Media, Inc. 2003-08-01. Retrieved 2007-09-01.
  5. Heather Mead (2003-11-01). "2003 Readers' Choice Awards". Linux Journal. Belltown Media, Inc. Retrieved 2008-04-01.
  6. Heather Mead (2004-11-01). "2004 Readers' Choice Awards". Linux Journal. Belltown Media, Inc. Retrieved 2007-09-01.
  7. "2005 Readers' Choice Awards". Linux Journal. Belltown Media, Inc. 2005-09-28. Retrieved 2008-04-01.
  8. James Gray (2008-05-01). "2008 Readers' Choice Awards". Linux Journal. Belltown Media, Inc. Retrieved 2008-05-10.
  9. James Gray (2009-05-01). "2009 Readers' Choice Awards". Linux Journal. Belltown Media, Inc. Retrieved 2009-05-08.
  10. James Gray (2010-10-29). "2010 Readers' Choice Awards". Linux Journal. Belltown Media, Inc. Retrieved 2011-11-25.
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