Brushfire (game)

Brushfire

Hamster Berserkers from The Vandalands faction.
Publisher(s) On The Lamb Games
Players 2+
Setup time 10 Minutes
Playing time 90 Minutes

Brushfire is a tabletop wargame featuring anthropomorphic animals produced by On The Lamb Games.

The game is played with white metal miniatures manufactured by On The Lamb Games representing military characters based on historical characters. The game is meant to be a parody of military history using mostly indigenous animals of the countries each faction is based on. The initial rulebook was released at Gen Con 2010, and contained eight factions.

A role-playing game based in the world of Brushfire using Mongoose Publishing's "Legend" iteration of the RuneQuest game system has been released titled "Historia Rodentia".[1]

Game Play

Players control an army of models led by a hero model acting as a commander. At the beginning of each turn players will roll a d10 to determine which goes first, the winner of the die roll gets to activate a number of models that are the same species, have the same equipment, and are within three inches. While activated the controlling player does all the available actions with those models, when done his opponent may do the same with a group of their models. After both players have activated all of their models the turn is over and each player will roll for initiative once again. This continues until the game's victory conditions are met.[2]

Players build their armies using a three resource point system, similar to computer based RTS games. Before playing the players will choose a maximum amount of Food, Lumber, and Gold that their armies may use. Troop models generally only cost Food points, while there equipment and upgrades will cost Lumber and Gold. Heroes (models that lead the armies) are enlisted using a fourth resource, Hero Levels. Hero Levels are determined separate from the resource limit and determine the overall power of heroes on the battlefield. While heroes will have the same stat block regardless of level, players can assign Hero Levels to each hero to give them additional abilities and equipment.

Factions

Eight factions were included with Brushfire =Historia Rodentia=.

The Empire of Aquitar

Based on Napoleonic France
In the days before the Empire, Aquitar was a sick and dying country. Its rulers had once been majestic benevolent kings, but, by 1789, Shrouis XVI had reigned in luxury and despotism. By the time that the Moles, nomads from the east, had burrowed into Aquitar, the country was at the threshold of revolution. The leader of the nomads, Louis de Bore, would find himself quickly involved in the affairs of the country, his charismatic speeches and tactical skill resulted in the successful overthrow of the Corelingian Dynasty. Unfortunately he would soon succumb to wounds sustained in the final battle, and was posthumously styled Moleon I, Emperor of Aquitar. His adopted son would become the de facto first Emperor of Aquitar, as Moleon II. After taking the throne, Moleon II began a war to retake lost lands. To the horror of noble families only the most skilled soldiers rose in the ranks. Farmers and city workers that joined the Grand Army were given Dukedoms and other noble titles, pushing out the old class for actually competent allies. His reforms didn't just stop at the troops employed but their equipment and the tactics developed. In a few years, Aquitar expanded its borders into its ancient holdings, pressing against their old foes.

Faction Highlights

Faction Summary
Aquitar invests in highly skilled, powerful troops, their cost counteracts that power, resulting in fewer soldiers on the field. Their heroes boost their ability even further, making Aquitaran troops unstoppable.

The Commonwealth of Axony

Based on Napoleonic England
The greatest seafaring nation in the world began on the small rainy island of Axony. Today their colonies dot the coastlines of every inhabited continent. Thousands of ships cross the oceans every year, keeping the world's power seated on the tiny tract of land. The ego of its citizens matches its power, and its soldiers march into battle, assured of Axon victory and superiority. Axons do not realize that below their massive naval empire lies a criminal one. the Bandits of Ashdown Forest, and the Pirates of the Albator have destroyed the moral fiber and wallets of Axon citizens. To combat this internal threat, Parliament has organized a group of "Experts" each a man of specific skills, to seek out threats to the empire and destroy them.

Faction Highlights

Faction Summary
Axony is a powerful group with a soldier for every occasion, and Experts moving about the field solving any problems beyond another soldier's scope.

The Kingdoms of Chugoku

Based on Three Kingdoms China
Far to the east of the Mare-Civitas, and south of the snowy reaches of Eastern Vandalands, lies one of the largest kingdoms in the world, and it lies in ruins. With the constant assailing from their island neighbors, and the inept ruling of its aristocrats, Chugoku has found over a century of conflict within its own borders. As leaders and peasants alike choose sides, their ancient foe, the Shogunate of Ribenguo, plans to take advantage of the instability. Despite its problems, Chugoku still has the highest quality of living of any nation. Gardens and food a plenty, gluttony more-so. Every day magnificent statues of long dead heroes are erected, alongside irrigation waterways and paved roads. Merchants and explorers from all corners of the globe travel to the city centers to discover medicines and sciences beyond their comprehension. Perhaps the most revolutionary being the explosive black powder, used around the world for firearms. Chugoku remains extremely rich, despite bleeding money in senseless war efforts.

Faction Highlights
Broken Kingdom - The once proud nation of Chugoku has been thrust into civil war. Four sub-factions now vie for control, and provide the player with several special rules for their selection.

Faction Summary
Chugoku a has large variety of Heroes, Exemplars, and Troops, but must select a sub-faction, changing their overall play style accordingly.

The Free Cities of Mare-Civitas

Based on Spanish Conquistadores
Before the age of gunpowder, before the age of sail, the Holy Rodentian Empire spanned from the Mare Civitas north to the Axonian Channel, and far east to the mountains of Chugoku. In the days before the decline of the Corelingian Dynasty, Charles de Mange, King of the Shrews, refused to favor one son over another in their dispute for the throne. Instead he split the kingdom amongst them. His eldest son, Lowther would follow in this fashion, splitting his own kingdom amongst his children. These lands, along the coast of the Mare Civitas, and the islands off the shore are now numerous independent city-states. Despite the many times these small countries squabble amongst themselves, their common lineage ties them together in times of strife. Today the Merchant mice thrive on trade and colonization with their armada of warships and merchant marine vessels, controlling the world's waterways. Their masterful weapons designs have protected them both from attacks by sea and by land, their island and coastal fortresses neigh impregnable. Allied with the Capybara of Vespuccia, the city-states stand unified against outside threats.

Faction Highlights

Faction Summary
The Free Cities rely mostly on low cost, high count troops to protect their borders, However their army selection is much more diverse with the choice to take more mercenaries than other factions.

The Shogunate of Ribenguo

Based on the Sengoku Period of Japan
Long a mystery of the western world, Ribenguo is spoken of merely in tales and words of warning by Chugokan merchants traveling abroad. Each story contradicts another, described as marauding pirates by one teller, and as ancient mystics by another. Ribenguo stands today as an isolationist country, ruled by the longest continuing ruling line in history. The Tanuki Dynasty has lost its military power, however, to the Shoguns, expert generals with the skill and armies to keep other Samurai in line.

The Samurai of Ribenguo have to contend with enemy spies and assassins, when their leaders cannot find the focus to place their attention to their foreign borders. However, each generation of Shoguns, as their base of power crumbles, points to the Chugokans and other foreigners as the source of all problems in their territories. When the battle plans are set, the entire might of the Ribenguan army is brought to bare against their enemies. Their current foothold on the mainland has tipped the balance of power in favor of this ancient empire.

Faction Highlights

Faction Summary
Ribenguo is a faction of elite warriors, most important of which are the Wanderers, each one with their own epic tale of battle.

The Scyzantine Empire

Based on the Ottoman Empire
The great fortress of Agaminople, seated at the center of the ancient capital of Scyzantium, Lacerta, stands today as a testament to reptilian fortitude. Challenged both by invaders from the west, attempting to take the cradle of life from its rightful owners, and by imperialists from the east, beyond the mountains, the Scyzantines have fought foes on their own terms, on the dunes of their homeland. For centuries the Sultanate has guided the lizards, turtles, and other reptiles of the deserts with a unified fist.

The current Sultan, Varanus the Lawmaker, has kept the most stable government of the Empire, even able to call upon the Zabarans and the Khonshans, in times of great need. His diplomatic skills have even brought the last of the Hassassins into the reptilian fold, working as messengers, scouts, and spies.

Faction Highlights

Faction Summary
All troops of Scyzantium are incredibly tough, providing enough defense to slow down attackers and allowing their own heroes and war machines to destroy the invaders.

The Vandalands

Based on the Vandals of Germany
From the north the barbaric hordes rode down upon the great Rodentian Empire, long steeped in corruption. With its fall came the dark age of the world, taking nearly a millennia to recover. By 1000 two new empires had risen, Scyzantium in the eastern deserts and the Holy Rodentian Empire in the west. The two fought over faith and territory for generations. Until the unified tribes and countries fell upon old ways, set against themselves. Though the Holy Rodentian Empire is now divided, the spirit of the Rat King, the leaders tailbound to protect their lands and each other, pervades the Vandalands, giving rise to the honorable barbarian.

Faction Highlights

Faction Summary
Due to their 'sliding' food resources, Vandals can be an incredibly high count army, but still have troops tough enough to survive like high cost models.

The Tribes of Zabar

Based on the Zulu people and Boers of South Africa:

The mysterious jungles south of the 'civilized' world have long rejected colonization, but with the discovery of rich diamond and gold mines throughout the region, the many tribes must band together to fight foreign invaders. Hyena, Boars, and even Vandal settlers fend off the industrial machinations of the colonists from Axony, who bring more soldiers into the war every month. Becoming more outnumbered everyday, the tribes have turned to the great elephant chieftain Loxodon to lead them in a ferocious fight, and to once more show outsiders why they feared the dark jungles of Zabar for millennia.

Faction Highlights

Faction Summary
Zabar relies heavily on their troops being in the right place with the right bonuses, and their heroes taking an active role in combat. With their powerful Ivory Chiefs, Zabar players have less risk of losing their generals to fighting troops.

References

  1. "Historia Rodentia".
  2. Brushfire =Historia Rodentia=, On The Lamb Games, 2010
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