Battle Tryst
Battle Tryst | |
---|---|
Japanese arcade flyer of Battle Tryst. | |
Developer(s) | Konami |
Publisher(s) | Konami |
Designer(s) |
Shuzilow.HA (character designer) Mamoru Oshii (animator) |
Composer(s) | Hiroshi Tanabe |
Platform(s) | Arcade |
Release date(s) | February 1998[1] |
Genre(s) | 3D Versus Fighting |
Mode(s) | Up to 2 players simultaneously |
Arcade system | Konami M2 Hardware |
CPU | (2x) PPC602 (@ 33 MHz) |
Display | Horizontal, 512 x 384 pixels, 60.00 Hz, 65536 colors |
Battle Tryst (バトルトライスト) is a 1998 3D fighting arcade game developed and published by Konami. It is Konami's second attempt in the 3D arcade fighting game market after their 1997 3D arcade fighting game Fighting Bujutsu. It is powered by the Konami M2 Hardware, which is Konami's version of the Panasonic M2. Like Fighting Bujutsu, Battle Tryst was never ported to any home console after its arcade release.
Battle Tryst uses a three-button 8-way joystick layout that is similar to the one in Sega's Virtua Fighter series, as well as the time release being adopted from Namco's Tekken series.
The opening and character endings use real Japanese animation. Film director Mamoru Oshii took charge of the storyboard of the animations, while Shuzilow.HA designed the characters. Protagonists of the Castlevania series Simon Belmont and Richter Belmont were planned to appear in Battle Tryst, as well as Madoka from the TwinBee series, but all three were canceled.
Fighters
- Kika Gryphon (キカ・グリフォン)
- Takeru Yamato (ヤマト・タケル)
- Bites Macintosh (バイツ・マッキントシュ)
- Zankoku (ザンコク)
- Zhai Zhai (ツァイ・ツァイ)
- Gary Williams (ゲーリー・ウィリアムス)
- Nadjeed Shiee (ナジード・シー)
Hidden fighters
- Kitajima (キタジマ)
- Alex (アレックス)
- Elein Shiee (エレイン・シー) (Elaine Shea) - The "Fairy" character from Konami's Gaiapolis arcade game.
- Pastel (パステル) - Pilot of WinBee from Konami's TwinBee series.
References
External links
- Article about Battle Tryst (Japanese)
- Battle Tryst at the Killer List of Videogames
- Battle Tryst at arcade-history