Agaju: The Sacred Path of Treasure
Agaju: The Sacred Path of Treasure | |
---|---|
Developer(s) | Gizmondo Studios |
Publisher(s) | Gizmondo |
Platform(s) | Gizmondo |
Release date(s) | Cancelled |
Genre(s) | Adventure |
Agaju: The Sacred Path of Treasure is a cancelled video game for the Gizmondo video game console. Agaju was due to utilise the Gizmondo's "Augmented Reality and Gyroscopic Camera technology" - in which the camera would have been used to form the gaming environment.[1] For example, if a player took a picture of a table, a video game character could then run across the surface of that table on the Gizmondo's screen. Some elements of this were showcased at the E3 2005 expo.[2]
References
- ↑ "Next-gen video games put real world in play". NBC. 2005-11-02. Archived from the original on 16 March 2008. Retrieved 2008-03-07.
- ↑ Carrie Gouskos (2005-05-24). "Agaju: The Sacred Path E3 2005 Hands-On Report". GameSpot. Retrieved 2008-03-07.
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